PlayTrail Guide

Tenebris Somnia: Film School Puzzle Walkthrough

Published · Current patch · Last checked 2026-10-17

A dark horror scene showing a mysterious woman standing inside an open wardrobe in a dimly lit room.
Official artwork for Tenebris Somnia.

To progress through the Film School puzzles in Tenebris Somnia, restore the electrical room, solve the camera-based Cinematography Class sequence, survive the dark TV Room, and then use the resulting candle and color code at the elevator. Later Film School steps require the projector, photo-developing room, and several items collected from the apartment building.

Before entering the Film School puzzle areas

  • Keep the RCA Cable from the electrical puzzle and use it on the camera in Cinematography Class.
  • Have a melee weapon available for breaking glass.
  • Carry the Lighter; it is needed to light the Black Candle and later candles.
  • For the projector sequence, obtain the USB Cable and combine it with the USB Adapter to make the USB Charger.

Electrical Current Puzzle Room

  1. Enter the green door in the Film School.
  2. Activate the bottom-left switch and wait until the gate rises completely.
  3. Use the bottom-left switch again, then quickly cross to the bottom-right switch before the gate falls. Avoid the electrified cables.
  4. The upper box opens and contains the Piece of Cable. Take it to the upper-left switch.
  5. Use the Piece of Cable on the upper-left switch, then set that switch to the upward position.
  6. Return to the bottom-left switch and activate it. The central statue should collapse, revealing the RCA Cable.
  7. Take the RCA Cable downstairs and use it on the camera in the cinematography room.

Cinematography Class puzzle

  1. Interact with the camera repeatedly until its screen shows the outline of a woman on the wall.
  2. Stand inside the outline and copy the figure's pose. When the outline is filled, return to the camera.
  3. Cycle the camera views until the green door appears on the feed. Strike the glass window that the figure is pushing against with a melee weapon until it breaks.
  4. Use the camera again until a bird appears. Continue changing the view until the bird lands on a branch with a green Copper Seed in its beak, then collect it.
  5. Go to the green vase at the far left of the first-floor Film School hallway. Use the Copper Seed on it and collect the Flowers that grow.
  6. Return to the cinematography room and use the Flowers on the female figure.
  7. Cycle the camera again. The female figure will disappear, and the male statue in the chair will fall. Take the Copper Key from the chair.
  8. Use the Copper Key on the green door to leave the class area.

TV Room

After opening the green door, enter the TV Room and move north through the darkness while repeatedly pressing the interact button. Each successful interaction activates another television and increases the light. A Vorax can appear while you work, so avoid it and continue activating screens. When the room is illuminated, check the Old Book for the color pattern recorded by the televisions. Take the Black Candle from the desk, then combine it with the Lighter in your inventory.

Elevator color sequence

Bring the lit Black Candle into the elevator and use it while standing inside. The order is randomized, so follow the pattern written in the Old Book rather than copying another playthrough. The floor colors are:

FloorColor
3rd FloorBlue
2nd FloorGreen
1st FloorRed
Ground FloorWhite

Visit the floors from top to bottom in the exact color order shown in the book. The elevator becomes increasingly corrupted, eventually displaying floor -1. Select it to continue.

Projector and Film School follow-up

To open the projector room, combine the USB Cable with the USB Adapter to make the USB Charger. Use it beside Ivan's phone and the wall outlet in the purple-door apartment room on the third floor. The resulting code is also recorded in the Old Book. Enter that code at Door A on the first floor of the Film School.

For the later photo sequence, collect the Photo Roll from the first-floor theater lobby, obtain Chemicals from Ivan's apartment bathroom, and install the Red Lightbulb in the Film School photo-developing room. Use the Chemicals on the trays, process the Photo Roll into a Negative, use Photo Paper to make the Printed Photo, and place it in the chemical trays. The resulting Photo can be used on the framed picture in Ivan's bedroom to obtain the Hexagonal Stone, which opens the symbol door on the Film School's second floor.