PlayTrail Guide

Feed the Cups: Penniless Achievement Guide

Published · Updated · Current patch · Last checked 2026-10-16

A stylized cartoon beverage shop interior with a large counter, shelves, drinks, and an ice machine.
Official artwork for Feed the Cups.

To earn the Penniless achievement in Feed the Cups, start a solo run on Residential Area 1-4 with two demons, buy the Commercial Ice Maker, complete the listed opening expenses, and spend every remaining cup coin on supplies so your balance reaches exactly zero. Do not serve individual orders; only place supply orders, move the deliveries, and clock out on time.

Recommended setup

  • Play alone. Solo mode allows you to pause while checking prices and planning the final purchases.
  • Choose Residential Area 1-4 with the two-demon difficulty. Its lower customer volume reduces pressure, and the limited equipment makes it easier to obtain the required ice maker.
  • Use the Bear character, whose movement is not slowed while carrying goods.
  • For the display case, choose Efficient Gasoline to increase the delivery waiting time.
  • Choose Golden Book if available, since it provides more handbook-person price choices.
  • Have the furniture that increases supplementary funds unlocked before starting. The source route begins with 900 cup coins.

Reach a zero balance

  1. Open the demon equipment-upgrade menu and buy the Commercial Ice Maker for 500 cup coins. If it does not appear at the start, restart the shop rather than continuing the attempt.
  2. At the beginning of the day, account for the default supply cost of 92, fixed rent of 16, and on-time closing electricity cost of 18. From the 900 starting coins, this leaves 274 after the ice-maker purchase and those charges.
  3. Order four boxes of fructose/cup sets at 16 each. This costs 64 and leaves 210.

Choose the final purchase based on the handbook person

Available handbook priceAdditional fresh orangesAdditional fructose/cup setsTotal spent
701 box at 605 boxes at 16 each (80)140
303 boxes at 60 each (180)None180

The first row describes the source route as buying one box of fresh oranges and five boxes of fructose/cup sets after the initial four boxes. The second route buys three boxes of fresh oranges. In either case, use the displayed prices to make the remaining balance exactly zero; the handbook selection determines which combination is possible.

Finish and claim the achievement

After the balance reaches zero, continue through the day without taking individual orders. Move the ordered goods as required, then clock out on time. Closing late increases the electricity charge and can prevent the calculation from matching the route. The source notes that the electricity fee may appear as 15 rather than 18 in another setup, so check the amount shown in your own run and recalculate instead of assuming the example total.

When the game advances to the second day, abandon the current shop operation so the completed result is settled and the achievement can be awarded. This method is intended as a controlled first-day spending route, not as a normal profitable shop run.