PlayTrail Guide

Mycopunk: Accelerator Weapon Acquisition

Published · Updated · Current patch · Last checked 2026-10-21

A colorful giant alien creature flying over a vibrant mushroom-filled landscape.
Official artwork for Mycopunk.

Acquiring the Accelerator Weapon in Mycopunk

To obtain the Accelerator weapon, which is classified as a secret weapon, you must follow a two-part process: first, initiate the necessary quest, and second, complete a series of associated tasks. The initial step involves completing the 'Oxytane Breach: Escalation' mission. After successfully finishing this level, the Accelerator weapon will be offered as an option in the weapon selection, though you cannot equip it at that point.

Quest Progression and Requirements

Upon completing the first mission segment, you will be presented with three specific quests that must all be finished before the Accelerator can be equipped. These quests generally involve tasks such as eliminating enemies using electrical damage (0/50 requirement), completing a mission on a map similar to the first one but with a different objective, and achieving a speed of 24m/h.

Completing Specific Quest Objectives

It is advisable to repeatedly play the same map until all three quest conditions are met. To satisfy each requirement, specific preparation is needed:

  • Electrical Damage Requirement: Equip any weapon with an electric damage modification and utilize an electric grenade to fulfill this task.
  • Mission Completion (Specific Objective): Complete the designated mission on the relevant map.
  • Speed Requirement (24m/h): For the third task, utilize a heavy weapon and apply a jump module to the weapon. If this module is unavailable, you must compensate by performing many slides within the game environment to achieve the required speed.

Once all three quests have been successfully completed, the Accelerator weapon will become available for equipping.

Initial Mission Setup

For the first run on 'Oxytane Breach: Escalation', to ease the process, it is recommended to set the difficulty to the lowest level and ensure the enemy density is low while progressing through the level.