For weak PC performance in Limp Mode, choose the Ultra Low preset for integrated graphics or a laptop with very little graphics memory, or choose Low for an older dedicated graphics card. Then lower Render resolution to about 70–80%, set Lighting and Shadows to their lowest settings, reduce Shadow distance to around 50 m, and turn Pedestrians off if the processor is weak. If the game is using an onboard GPU or has renderer-related problems, select Graphics renderer > Lite and restart.
Recommended starting configuration
| Problem or hardware | Setting to use |
|---|---|
| Integrated graphics or very little graphics memory | Ultra Low preset |
| Older dedicated graphics card | Low preset |
| General low frame rate | Render resolution at 70–80% |
| GPU-limited performance | Lighting Low; Shadows Low or Off |
| Weak processor | Pedestrians Off |
| Onboard graphics or an older graphics chip | Graphics renderer set to Lite |
| Low video memory | Texture quality Low or Ultra Low |
Apply the biggest performance changes first
- Open
Settings > Videoand selectGraphics preset. - Use
Ultra LoworLowaccording to your hardware. - Set
Render resolutionbetween 70% and 80%. This renders fewer pixels and is usually the least expensive way to gain frame rate, but the image becomes softer because it is scaled up with simple bilinear upscaling. - Set
LightingtoLow. Lighting is the largest individual graphics cost in the game. - Set
ShadowstoLoworOff, then lowerShadow distance. The slider ranges from 10 to 200 m; approximately 50 m is a useful low setting. - Turn
Pedestriansoff when the CPU, rather than the graphics card, is the limitation.
The presets do not change render resolution, shadow distance, the renderer, or window options. Changing one setting can therefore make the preset display Custom.
Renderer and texture-memory settings
Full is the default renderer and supports all effects. Lite is intended for onboard graphics and older cards and requires a restart after changing it. On Lite, Lighting, Volumetric haze, and TAA are unavailable. Other saved values remain available when you return to Full, while shadows, glow, FXAA, surface detail, textures, and shadow distance still work on Lite.
If the graphics card has little video memory, set Texture quality to Low or Ultra Low and restart. The Ultra Low preset uses very small textures, disables shadows, and may cause short stutters when arriving at towns or locations because they are not kept loaded in advance.
Additional frame-rate controls
- Set
Frame rate limitto a value from 20 to 1000 instead of 0 (unlimited). A lower cap can keep a laptop cooler and quieter. V-Synclimits the frame rate to the monitor refresh rate and prevents tearing. Turning it off can allow more frames, but tearing may appear.- Keep
Volumetric hazeoff; it is expensive and is already off in the listed presets. - Reduce
Tire marksif graphics memory is tight. A value of 0 disables them, and higher values retain more kilometres of marks.
There are no separate view-distance or grass-density controls. Shadow distance is separate and can be reduced manually, while overall view distance is determined by the fog used in each area. If the game crashes or will not start, use the separate crash or startup troubleshooting guide before adjusting performance settings.
